Doom3world

The world is yours! Doom 3 - Quake 4 - ET:QW - Prey - Rage
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No new posts D3W server update

BNA!

0

2064

Thu Nov 01, 2012 12:23 am

BNA! View the latest post

No new posts Shared assets repository

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BNA!

27

29381

Mon Oct 08, 2012 10:41 pm

Douglas Quaid View the latest post

No new posts Texture challange list

kat

0

4960

Thu Aug 11, 2005 1:09 am

kat View the latest post

No new posts Tutorial List : TEXTURES

kat

8

13663

Mon Aug 20, 2012 12:20 pm

IntelQ9550Reaktor View the latest post

Topics
No new posts Tutorial requests.

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BNA!

35

23184

Sat Mar 30, 2013 4:49 am

Mr.Rocket View the latest post

No new posts Repost of Texture Creation Tutorial - Part 1

rich_is_bored

8

9692

Thu Dec 15, 2011 2:55 pm

rich_is_bored View the latest post

No new posts Texture resources

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BNA!

33

53397

Mon Jul 26, 2010 9:36 pm

PhotoshopMan View the latest post

No new posts Tutorial: Quick and Dirty Material Shader Primer

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rich_is_bored

23

36607

Fri Oct 21, 2005 4:38 pm

rich_is_bored View the latest post

No new posts Deforming vertices/texture coords for vegetation

Zombie13

5

544

Sun Apr 14, 2013 10:30 am

gavavva View the latest post

No new posts alphaTest using separate diffuse and alpha images

motorsep

2

156

Mon Apr 08, 2013 1:28 am

motorsep View the latest post

No new posts What is "coverage map" and how is it used?

motorsep

0

132

Sun Apr 07, 2013 9:03 pm

motorsep View the latest post

No new posts Attachment(s) Doom 3 POM Help

Nomad Soul

2

204

Tue Apr 02, 2013 3:59 pm

Nomad Soul View the latest post

No new posts How to work with film-strip (multiframe) texture

st_bitterman

5

406

Tue Apr 02, 2013 12:33 am

Mr.Rocket View the latest post

This topic is locked, you cannot edit posts or make further replies. Attachment(s) MATTEO_HIGH QUALITY HELLKNIGHT

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MATTEO

94

5015

Sun Mar 31, 2013 9:08 pm

BNA! View the latest post

No new posts Material that can be rendered over geometry

Zombie13

2

187

Thu Mar 21, 2013 1:49 am

Zombie13 View the latest post

No new posts Quake 2 Re-Textures

Buzz

6

657

Sun Feb 03, 2013 1:30 pm

reckless View the latest post

No new posts Attachment(s) Wulfen texture pack

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Wulfen

355

151801

Thu Jan 31, 2013 11:52 am

MATTEO View the latest post

No new posts High Resolution textures for Doom 3

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Monoxead

99

50101

Thu Jan 31, 2013 11:48 am

MATTEO View the latest post

No new posts How many textures are redone in high-res? (statistic)

Tets

0

419

Mon Dec 10, 2012 11:10 pm

Tets View the latest post

No new posts High-Res Pipes (inoffical wulfen 2.0 update)

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Tets

23

2911

Sun Dec 09, 2012 6:18 am

BNA! View the latest post

No new posts where to find those textures?

Tets

4

391

Wed Dec 05, 2012 6:48 pm

aphexjh View the latest post

No new posts DQ Desktop Icon Pack (Free Icons)

Douglas Quaid

14

1414

Tue Oct 16, 2012 8:04 pm

VGames View the latest post

No new posts Refraction HUD Effects

To-mos

1

521

Wed Oct 10, 2012 4:47 pm

jmarshall23 View the latest post

No new posts Force to use DDS texture on Ultra Quality - how?

motorsep

2

509

Tue Oct 09, 2012 3:14 pm

motorsep View the latest post

No new posts Secret "UV" messages using "spectrum" parameter

whitewolf

2

645

Tue Sep 11, 2012 3:23 pm

whitewolf View the latest post

No new posts about Quake 3 animated textures

abyse

11

2905

Thu Sep 06, 2012 1:50 pm

Tach View the latest post

No new posts Blending between 100% transparent and normal textures - how?

motorsep

14

817

Thu Aug 30, 2012 12:18 am

motorsep View the latest post

No new posts All I need is a green wall... Help Please!

over80

8

680

Sun Aug 12, 2012 4:49 pm

Sikkpin View the latest post

No new posts Splat mapping - possible?

motorsep

9

809

Mon Jul 16, 2012 5:14 pm

motorsep View the latest post

No new posts Blending more than 2 textures per surface - possible ?

motorsep

1

383

Tue Jul 03, 2012 2:51 am

Zombie13 View the latest post

No new posts Doom 3 with ARB shaders turned off - how?

motorsep

5

736

Tue Jul 03, 2012 2:22 am

motorsep View the latest post

No new posts Blurry reflections - possible?

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motorsep

24

1806

Sun Jul 01, 2012 9:36 pm

The_Raven View the latest post

No new posts DeformVertexes (from Quake 3) analogy in Doom 3

motorsep

6

724

Fri Jun 22, 2012 5:00 am

motorsep View the latest post

No new posts Light materials docs

motorsep

12

640

Wed Jun 20, 2012 1:05 pm

The Happy Friar View the latest post

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