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| Topics |
Author |
Replies |
Views |
Last post |
| Announcements |
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D3W server update
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BNA! |
0 |
2071 |
Thu Nov 01, 2012 12:23 am
BNA!
|
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Shared assets repository
[ Go to page: 1, 2 ]
|
BNA! |
27 |
29416 |
Mon Oct 08, 2012 10:41 pm
Douglas Quaid
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| Topics |
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Grimm Quest for the Gatherer's Key: Media & News update!
[ Go to page: 1, 2, 3 ]
|
BloodRayne |
50 |
2380 |
Thu Nov 22, 2012 8:02 pm
BloodRayne
|
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How to "kill" particles ?
|
motorsep |
3 |
449 |
Mon Nov 05, 2012 3:45 pm
motorsep
|
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Installer For Sikkmod (Was in texture creation)
[ Go to page: 1, 2, 3, 4 ]
|
reckless |
60 |
4193 |
Mon Oct 29, 2012 2:44 pm
BNA!
|
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Which coop mods work with Doom 1.3?
|
JCD-Bionicman |
5 |
476 |
Thu Oct 25, 2012 8:23 pm
simulation
|
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Doom 3 2004 vs Doom 3 BFG Assets
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simulation |
2 |
915 |
Tue Oct 23, 2012 11:50 pm
simulation
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What are the current "must-have" mods?
|
lukeman3000 |
19 |
1910 |
Tue Oct 23, 2012 11:04 pm
lukeman3000
|
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Realistic Weapons mod NOT WORKING with Sikkmod - HELP!
|
JCD-Bionicman |
1 |
431 |
Mon Oct 22, 2012 8:37 am
JCD-Bionicman
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Help: Getting Realistic Sound with Realistic Visuals
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revel911 |
4 |
1110 |
Sat Oct 20, 2012 10:47 pm
JCD-Bionicman
|
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Sharing old assets
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Neurological |
4 |
1002 |
Tue Sep 25, 2012 4:33 pm
Tetzlaff
|
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Reclamation [UPDATED]
|
whitewolf |
12 |
1886 |
Sat Sep 22, 2012 4:42 am
Cire
|
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Quick fix to speed up D3 Renderer
[ Go to page: 1, 2, 3, 4 ]
|
jmarshall23 |
61 |
5632 |
Wed Sep 05, 2012 9:25 am
reckless
|
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"VelociREAL Ultimate" Graphics Modification is now released!
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VelociRaptorGTX |
3 |
2271 |
Sun Aug 19, 2012 7:57 am
IntelQ9550Reaktor
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Doom 3 Virtual Texture(65k x 65k)enhanced renderer/c# tools
[ Go to page: 1 ... 22, 23, 24 ]
|
jmarshall23 |
476 |
36729 |
Thu Aug 16, 2012 5:14 pm
Dashiva
|
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Grimm: Quest for the Gatherer's Key NEW media update again!
[ Go to page: 1, 2, 3 ]
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BloodRayne |
56 |
5866 |
Sun Aug 12, 2012 4:09 am
bkt
|
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hexen update...creating our main NPC Roden
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Deadite4 |
5 |
1598 |
Tue Aug 07, 2012 10:33 pm
BNA!
|
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Smart AI v2
[ Go to page: 1, 2, 3 ]
|
Ivan_the_B |
47 |
13597 |
Tue Jul 31, 2012 9:16 pm
Ivan_the_B
|
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A quick mod for grabbing objects in game via script
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BloodRayne |
8 |
873 |
Thu Jul 26, 2012 8:13 am
whitewolf
|
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Doom Redux (THIS IS NOT A REAL MOD YET!) just discussion.
[ Go to page: 1, 2 ]
|
DoomzRules |
36 |
2562 |
Sun Jul 22, 2012 7:37 pm
Sir Random
|
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Help with Doom 3 MODS
|
Ebola Sandwich |
5 |
655 |
Sun Jul 22, 2012 5:40 pm
Ebola Sandwich
|
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Doom 3 REVISED!
[ Go to page: 1, 2 ]
|
OliveD |
32 |
7393 |
Wed Jul 11, 2012 3:30 am
Gnalvl
|
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Weapons Pack
|
seanstar |
5 |
1501 |
Mon Jul 02, 2012 10:08 pm
Tom Yum 72
|
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The Dark Mod Fan Mission Contest incentive?
|
nbohr1more |
12 |
3240 |
Mon Jul 02, 2012 10:35 am
bkt
|
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Doom 3 Mod (Not for Sissies 2!!!) Release V1
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Seeksandestroys |
4 |
1505 |
Wed Jun 27, 2012 7:15 pm
Sir Random
|
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Documentation for C++ part of the SDK ??
|
motorsep |
6 |
712 |
Tue Jun 19, 2012 7:42 pm
motorsep
|
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Doomguy 1.1 Feedback Wanted
|
ashkan |
2 |
516 |
Fri Jun 15, 2012 12:33 pm
ashkan
|
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Center Screen Weapons?
[ Go to page: 1, 2 ]
|
Marnetmar |
33 |
1633 |
Tue Jun 05, 2012 6:56 pm
Marnetmar
|
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TUTORIAL: Loading > 2gb files/old megatexture code
|
jmarshall23 |
0 |
405 |
Mon Jun 04, 2012 12:33 am
jmarshall23
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TUTORIAL: Fixing the Quake 4 Script Debugger
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jmarshall23 |
0 |
471 |
Sat Jun 02, 2012 6:02 am
jmarshall23
|
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New Crosshair
|
seanstar |
4 |
1198 |
Sat May 05, 2012 5:03 pm
st_bitterman
|
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Lost Mod?
|
reko |
8 |
792 |
Sat Apr 28, 2012 6:27 pm
The Happy Friar
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