Doom3world

The world is yours! Doom 3 - Quake 4 - ET:QW - Prey - Rage
It is currently Thu May 23, 2013 2:03 pm

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Announcements
No new posts D3W server update

BNA!

0

2063

Thu Nov 01, 2012 12:23 am

BNA! View the latest post

No new posts Shared assets repository

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BNA!

27

29374

Mon Oct 08, 2012 10:41 pm

Douglas Quaid View the latest post

Topics
No new posts Tutorial Requests

Motoxpro

16

9922

Wed Jun 20, 2012 6:49 am

motorsep View the latest post

No new posts Get started

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BNA!

24

16465

Wed Oct 12, 2011 4:05 pm

parsonsbear View the latest post

No new posts Compiling on Linux

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mouse

86

94958

Tue Feb 01, 2011 3:34 am

7318 View the latest post

No new posts Trevor's SDK Related Tutorials

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Trevor

40

24960

Sat Apr 19, 2008 2:52 am

lowdragon View the latest post

No new posts Warning: Potential accidental Serial Key distribution

oofnish

7

12337

Sat Nov 18, 2006 6:21 am

rich_is_bored View the latest post

No new posts developing new tool D3modman

kentaro-k.21

4

6763

Sun Feb 26, 2006 10:22 pm

>~runaway~< View the latest post

No new posts slime projectile "smoke puffs" in ROE

7318

0

116

Tue May 21, 2013 4:55 am

7318 View the latest post

No new posts Indentify idtech coding additions

7318

1

177

Sun May 19, 2013 6:02 pm

nbohr1more View the latest post

No new posts how to asign phys collision snd to a moveable_item

tehstrelok

10

269

Sun May 19, 2013 1:18 am

simulation View the latest post

No new posts [Linux] dhewm3 doesn't recognize base.so

7318

11

218

Wed May 15, 2013 6:14 pm

7318 View the latest post

No new posts How to make ejected casings fly to the right (need help)

tehstrelok

6

187

Wed May 15, 2013 3:14 am

tehstrelok View the latest post

No new posts custom decals on bodies remain after gibbed (solved)

tehstrelok

2

81

Sun May 12, 2013 5:39 am

tehstrelok View the latest post

No new posts how to make the plasma gun leave holes on enemies and bodies

tehstrelok

2

100

Sat May 11, 2013 11:30 pm

tehstrelok View the latest post

No new posts Attachment(s) Sword Trail Effect?

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Ivan_the_B

32

5479

Fri May 03, 2013 5:28 pm

danflorz View the latest post

No new posts make burning monsters enlighten surroundings? (SOLVED)

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tehstrelok

23

440

Sun Apr 21, 2013 3:41 am

bkt View the latest post

No new posts Attachment(s) Brass ejection fixed!

doomtrinity

3

1064

Sat Apr 20, 2013 1:35 am

tehstrelok View the latest post

No new posts Attachment(s) The Doom3 Open Source Coop Coding Thread

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Oneofthe8devilz

105

8821

Wed Apr 10, 2013 1:38 am

motorsep View the latest post

No new posts Doom 3 Mod Standalone

Nomad Soul

3

290

Sat Apr 06, 2013 2:38 pm

The Happy Friar View the latest post

No new posts FPS increases when more is on the screen!?

AdmiralTootToot

6

256

Tue Apr 02, 2013 7:18 am

Mr.Rocket View the latest post

No new posts Increasing AAS file sizes

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AdmiralTootToot

22

486

Tue Mar 26, 2013 6:30 am

bkt View the latest post

No new posts 1.3 Compatibility

Faiakes

11

3519

Mon Mar 18, 2013 10:13 am

Dafama2k7 View the latest post

No new posts implementing moving 3d skyboxes in doom3

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7318

29

4421

Mon Mar 04, 2013 5:55 am

7318 View the latest post

No new posts See through walls powerup?

AndyJarosz

1

208

Mon Feb 25, 2013 7:33 am

motorsep View the latest post

No new posts Question about weapons

reko

1

277

Sun Feb 24, 2013 7:13 pm

Sir Random View the latest post

No new posts open coop compile error

AdmiralTootToot

0

173

Thu Feb 21, 2013 4:19 am

AdmiralTootToot View the latest post

No new posts Doom 3 Annotated API

motorsep

0

254

Tue Feb 19, 2013 8:39 am

motorsep View the latest post

No new posts Attachment(s) Parallax Occlusion Mapping...

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Sikkpin

91

29028

Tue Feb 05, 2013 5:23 am

john2earth View the latest post

No new posts Compiling the source code

MadHacker

0

358

Sun Dec 30, 2012 1:56 pm

MadHacker View the latest post

No new posts How to start DOOM3 with my mod?

Oilfan

2

319

Mon Dec 24, 2012 12:19 pm

Oilfan View the latest post

No new posts Implementing Google's V8 into Doom 3

just1n

11

2807

Mon Dec 24, 2012 3:45 am

motorsep View the latest post

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