Attachment:
ragdoll.jpg [ 70.23 KB | Viewed 99 times ]
On the right - the model generated by "spawn monster_abc".
On the left - same model generated by using the "Spawn" button in editAFs.
Why is this happening?
af:Code:
articulatedFigure monster_abc {
settings {
model "monster_abc"
skin ""
friction 0.3000000119, 0.400000006, 0.8000000119, 0.5
suspendSpeed 20, 3, 0, 0
noMoveTime 1
noMoveTranslation 1
noMoveRotation 1
minMoveTime 0.5
maxMoveTime 1
totalMass 100
contents corpse
clipMask solid, corpse
selfCollision 1
}
body "corpse" {
joint "origin"
mod orientation
model box( ( -20, -20, -40 ), ( 20, 20, 40 ) )
origin joint( "origin" )
density 0.200000003
friction 0.0099999998, 0.0099999998, 0.8000000119
contents corpse
clipMask solid, corpse
selfCollision 1
containedJoints "origin spinner"
}
}
def: Code:
model monster_abc{
mesh models/abc.md5mesh
anim idle models/abc.md5anim
anim af_pose models/abc.md5anim
channel legs ( *origin )
}
entityDef monster_abc {
"inherit" "monster_default"
"scriptobject" "monster_zombie"
"model" "monster_abc"
"ragdoll" "monster_abc"
"size" "82 82 96"
"use_aas" "aas96"
"team" "1"
"rank" "0"
"health" "25"
"anim" "idle"
"mass" "50"
}