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 Post subject: Plasma Projectile size
PostPosted: Fri Jul 13, 2012 3:20 pm 
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Just wondering if anyone knows a simple value which can be changed to shrink both the contact area and the visual of the plasma projectile? For balance purposes I want it closer to the size of a baseball (instead of a bowling ball) so it plays more like the Q3 CPMA plasmagun and isn't so easy to hit people and catch on walls.


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 Post subject: Re: Plasma Projectile size
PostPosted: Fri Jul 13, 2012 4:11 pm 
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To modify it's collision bounding box (or cone in this case), in "weapon_plasmagun.def", under "entityDef projectile_plasmablast", change the values of "mins"& "maxs". And since the "cone" key is set, it uses a cone shape instead of a cube (removing this key will fallback to a cube for collision). The value is the number of sides of the cone.

To modify the visual size, I believe you'd just need to scale the model in modeling program. This would be the model to edit: "models/particles/plasma_bolt/plasma_bolt.lwo", found in pak002.pk4


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 Post subject: Re: Plasma Projectile size
PostPosted: Sun Jul 15, 2012 12:24 am 
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Thanks!


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