Some fella named GoldenEye is trying to revive the D3CDIT project...
As the founder of the project, I have no problems with someone else stepping up and taking over.
I can't see the project continuing forward in it's current state so you all can have at it.
Just to give credibility to this post, I'm the same rich_is_bored on doom3world.org who started the D3CDIT project to begin with.
I've been asked a few times what the status of the project is. As you all know, the project has been in hiatus for several reasons...
* The map needs optimized but the current layout does not allow for it.
* Several Doom 3 based games have been announced that already prove the point the project was trying to make.
* World of Warcraft is apparently a very fun game that has pretty much stolen goliath's attention and since he was running the file server we'd have to work out a new way of collecting assets.
Personally, I don't see the project getting back underway unless it's in the form of a completely different map.
Why? Well, we all know the answer to that. The map just doesn't run very well in it's current state. I and apparently the rest of the community (remember this was and still is a community project) can't figure out a way to place visportals in the wide open spaces of the square to regain the peak performance of earlier builds.
I'm guessing the concept of a city square was just too ambitious a goal.
As for me, I've been spending my time spilling my beans on the Doom 3 Wiki so you all have a solid resource for modding the game.
You all are more than welcome to pick up where we left off. Feel free to use assets from the current project and if you ever sort out a way to optimize the current map, aside from removing all the interiors of buildings, please, let me know. I'd be very curious to see how you did it.
What I suggest is that you start a new map with a euro theme but instead of trying to mimic the mistakes we made with our previous builds you design a layout that caters to optimization.
We could never figure out a way to make proper use of vis portals with the current layout. Figure out how to do that with a city style map and you're golden.
I also suggest, you visit http://www.doom3world.org
and post in the D3CDIT section to let everyone know that you'd like to get the ball rolling on a new iteration of the project.
You have my approval. The hardest part is gaining interest.
I've emailed the individual just to touch base and let him know I am fine with him taking on the task. I've told him to touch base here in the D3CDIT section to get the ball rolling.
Here's to seeing if he shows up.