Doom3world

The world is yours! Doom 3 - Quake 4 - ET:QW - Prey - Rage
It is currently Sat May 18, 2013 11:05 pm

All times are UTC [ DST ]




Post new topic Reply to topic  [ 6 posts ] 
Author Message
 Post subject: Export models to 3DsMax?
PostPosted: Sat Jan 30, 2010 3:52 pm 
Offline
is connecting to Doom3world.org

Joined: Sat Jan 30, 2010 1:54 pm
Posts: 1
Is it in any way possible to extract the .md5r model of Hans so that I can get an editable mesh of him in 3DsMax?

Or is the mesh data even stored in the md5r?


Top
 Profile E-mail  
 
 Post subject: Re: Export models to 3DsMax?
PostPosted: Sat Jan 30, 2010 9:00 pm 
Offline
found a secret

Joined: Tue Dec 16, 2008 10:34 pm
Posts: 636
HansGrosse63 wrote:
Is it in any way possible to extract the .md5r model of Hans so that I can get an editable mesh of him in 3DsMax?

Or is the mesh data even stored in the md5r?

Of course u can. But not directly.
Check Pm

_________________
:D


Top
 Profile E-mail  
 
 Post subject: Re: Export models to 3DsMax?
PostPosted: Wed Dec 07, 2011 10:46 pm 
Offline
is connecting to Doom3world.org

Joined: Wed Dec 07, 2011 9:47 pm
Posts: 2
Sorry to reply on this old post, but can someone please send me plugin (max 9, maya 8.5; 2011 and milkshape3d) or show me the way to import md5r file for editing.
Sorry for my english. Cheers


Top
 Profile E-mail  
 
 Post subject: Re: Export models to 3DsMax?
PostPosted: Thu Dec 08, 2011 12:25 am 
Offline
found a secret

Joined: Tue Dec 16, 2008 10:34 pm
Posts: 636
md5b/md5r can be imported... There is a tool somewhere. I used it a few years ago for testing.

_________________
:D


Top
 Profile E-mail  
 
 Post subject: Re: Export models to 3DsMax?
PostPosted: Thu Dec 08, 2011 12:15 pm 
Offline
is connecting to Doom3world.org

Joined: Wed Dec 07, 2011 9:47 pm
Posts: 2
i know there must be a tool somewhere, i have spend several hours finding it without success. i think this is only place where i can ask for help.


Top
 Profile E-mail  
 
 Post subject: Re: Export models to 3DsMax?
PostPosted: Thu Dec 08, 2011 1:49 pm 
Offline
found a secret

Joined: Tue Dec 16, 2008 10:34 pm
Posts: 636
If i am not wrong, 3d object converter allowed to import md5b (md5 binary) models (Etqw and Wolf09 uses them in mp). You can't release those models ofc.
Check it out if it works.

But still cannot find the tools. I remember that I imported the Tesla Gun to Doom 3 for testing purposses (just like many other models, but finally deleted them from hdd, to don't break the rulesss).

_____________________________________________________
edit: Searched in the interwebs and... quite funny that it is for Gmod...
http://www.garrysmod.org/downloads/?a=view&id=78797

ohhh and the lovely Mite-Crab
http://www.garrysmod.org/downloads/?a=view&id=108822

At least they credited the authors in the Mite one.
_____________________________________________________

_________________
:D


Top
 Profile E-mail  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 6 posts ] 

All times are UTC [ DST ]


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group