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 Post subject: How can i get all textues from the placebo effect mod?
PostPosted: Thu Sep 02, 2010 5:23 pm 
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Joined: Wed Sep 01, 2010 3:45 pm
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Hey!
How can i get all textures from placebo effect? i only got the ones which were made custom (i think)
I have overwrote placeboeffect.pak4 to .zip then extraced and got some textures ... but in placebo effect there are like 100 more textures ... i think they are default - but is it possible to get them somehow?


Last edited by anyboy on Thu Sep 02, 2010 5:48 pm, edited 1 time in total.

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 Post subject: Re: Help again plz!
PostPosted: Thu Sep 02, 2010 5:27 pm 
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If you make your topic title more descriptive then other members will also be able to find answers and the forum will be much more useable.
An example would be:

'How can i get all textures from the placebo effect mod?'

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 Post subject: Re: How can i get all textues from the placebo effect mod?
PostPosted: Thu Sep 02, 2010 7:33 pm 
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Generating list of active materials...
_emptyname
gfx/decals/strogg/military4
textures/command_ship/cs_floor1_1
textures/command_ship/csa_flrtrim_04b
textures/command_ship/csa_flrtrim_04stripe
textures/command_ship/csa_trim6b
textures/command_ship/csa_trim8
textures/command_ship/csa_wall15
textures/command_ship/csa_wall16_med
textures/command_ship/csa_wall19a_mar
textures/command_ship/mcc_girder32_01
textures/common/caulk
textures/common/clip
textures/common/nodraw
textures/common/trigmulti
textures/common/trigshotclip
textures/common_lights/light1_1
textures/common_lights/small_light6
textures/common_misc/p1_walltrim2
textures/common_misc/pipe1_2a_black_clean
textures/common_misc/pipecap1_1
textures/common_misc/warningstrip32t
textures/common_trims/mechtrim1_1
textures/common_trims/trim2_2
textures/common_trims/trim3_1
textures/common_trims/walltrim1_1
textures/common_trims/walltrim1_3
textures/editor/visportal
textures/flares/flare_12_red
textures/flares/flare_12_yellow
textures/flares/flare_16
textures/hub/cpu1_1
textures/hub/floor3_1_onesided
textures/hub/sh_basepanel2c
textures/hub/sh_light1
textures/hub/sh_trim1
textures/hub/trim2_1
textures/mptextures/ceiling1
textures/mptextures/mp_k
textures/mptextures/mptexture_a3
textures/mptextures/trim_h1_char
textures/mptextures/trim_h7
textures/mptextures/trim_v2_char
textures/mptextures/vertical_5_char
textures/mptextures/vertical_6_char
textures/terminal/floor_mp
textures/terminal/t1_metal1dark
textures/terminal/t1_metal3
textures/terminal/t_window_alpha_02
textures/wvwq4dm1/qw_teleporter
textures/wvwq4dm1/wvwq4dm1_floor
textures/wvwq4dm1/wvwq4dm1_fluid
textures/wvwq4dm1/wvwq4dm1_sky
textures/wvwq4dm1/wvwq4dm1_stepb
textures/wvwq4dm1/wvwq4dm1_stepc
textures/wvwq4dm1/wvwq4dm1_tile
textures/wvwq4dm1/wvwq4dm1_trim
textures/wvwq4dm1/wvwq4dm1_trim2
Done...found 58 unique materials

I want these actually in .tga


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 Post subject: Re: How can i get all textues from the placebo effect mod?
PostPosted: Thu Sep 02, 2010 8:40 pm 
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Actually, what do you want?
I didn't got it.
The textures from the pk4?


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 Post subject: Re: How can i get all textues from the placebo effect mod?
PostPosted: Thu Sep 02, 2010 10:33 pm 
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Joined: Sat Jun 12, 2010 11:36 pm
Posts: 318
reko wrote:
Actually, what do you want?
I didn't got it.
The textures from the pk4?


I think it sounds a little rough but it's not meant to be :D.
If you want that just take the textures folder and the materials.


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 Post subject: Re: How can i get all textues from the placebo effect mod?
PostPosted: Fri Sep 03, 2010 7:11 pm 
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Yes but i want ALL textures ... i extracted the pak4 and i didnt have all textures :/

or is there all textures in .mtr file? how can i get them?


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 Post subject: Re: How can i get all textues from the placebo effect mod?
PostPosted: Wed Oct 06, 2010 1:25 pm 
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anyboy wrote:
Hey!
i only got the ones which were made custom (i think)
... but in placebo effect there are like 100 more textures ... i think they are default


If you want the stock textures and not just the custom ones from that map, you have to look under q4base/pak011.pk4, where all the game textures are. The textures from command_ship, mptextures, hub, tram etc are all original Quake 4 textures that have nothing to do with that particular custom map.


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